ArenaSystem
ArenaSystem class
Object structure
Section titled “Object structure”data ArenaSystem
// from handleMissionResult methodid: String! // cased to ArenaSession, so must be one of the AssignmentType enumsrvcount: Int!srvpoints: Int!objpoints: Int!completed: Boolean!points: Int!stage: Int!returnsurvivors: List<String> = [] // survivor idscooldown: CooldownCollection = CooldownCollection()assignsuccess: Boolean!items: List<Item> = []