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Attributes

Attributes class

data Attributes
health: Double = 0.0
combatProjectile: Double = 0.0
combatMelee: Double = 0.0
combatImprovised: Double = 0.0
movement: Double = 0.0
scavenge: Double = 0.0
healing: Double = 0.0
trapSpotting: Double = 0.0
trapDisarming: Double = 0.0
injuryChance: Double = 0.0
enum AttributesConstants
COMBAT_IMPROVISED: String = "combatImprovised"
COMBAT_PROJECTILE: String = "combatProjectile"
COMBAT_MELEE: String = "combatMelee"
MOVEMENT_SPEED: String = "movement"
SCAVENGE_SPEED: String = "scavenge"
HEALING: String = "healing"
TRAP_SPOTTING: String = "trapSpotting"
TRAP_DISARMING: String = "trapDisarming"
HEALTH: String = "health"
INJURY_CHANCE: String = "injuryChance"