CompoundData
CompoundData class
Object structure
Section titled “Object structure”data CompoundData
player: PlayerData?buildings: BuildingCollection = BuildingCollection()resources: GameResources = GameResources()survivors: SurvivorCollection = SurvivorCollection()tasks: TaskCollection = TaskCollection()effects: EffectCollection = EffectCollection()globalEffects: EffectCollection = EffectCollection()morale: Morale = Morale()moraleFilter: List<String> = ["food", "water", "security", "comfort"]