Gear
Gear class
Object structure
Section titled “Object structure”data Gear
// doesn't have deserialize, readobject or parse, but seem like an important class. properties are from local variables
item: Item!_attireXMLInvalid:Boolean = false
animType: String = ""attire: List<AttireData> = []attireXMLList: List<String> = [] // List<XMLList> actuallygearType: UInt = 1gearClass: String = ""requiredSurvivorClass: String?carryLimit: Int = 0survivorClasses: List<String> = []weaponClasses: List<String> = []weaponTypes: UInt = 0ammoTypes: UInt = 0activeAttributes: ItemAttributes!