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Gear

Gear class

data Gear
// doesn't have deserialize, readobject or parse, but seem like an important class. properties are from local variables
item: Item!
_attireXMLInvalid:Boolean = false
animType: String = ""
attire: List<AttireData> = []
attireXMLList: List<String> = [] // List<XMLList> actually
gearType: UInt = 1
gearClass: String = ""
requiredSurvivorClass: String?
carryLimit: Int = 0
survivorClasses: List<String> = []
weaponClasses: List<String> = []
weaponTypes: UInt = 0
ammoTypes: UInt = 0
activeAttributes: ItemAttributes!