ResearchEffect
ResearchEffect class
Object structure
Section titled “Object structure”enum ResearchEffect
Unknown: String = "Unknown"FoodWaterProductionRate: String = "FoodWaterProductionRate"FoodWaterProductionCapacity: String = "FoodWaterProductionCapacity"BuildingMaterialProductionRate: String = "BuildingMaterialProductionRate"BuildingMaterialProductionCapacity: String = "BuildingMaterialProductionCapac"AmmoProductionRate: String = "AmmoProductionRate"AmmoProductionCapacity: String = "AmmoProductionCapacity"FuelProductionRate: String = "FuelProductionRate"FuelProductionCapacity: String = "FuelProductionCapacity"ExplosiveTrapDamage: String = "ExplosiveTrapDamage"ExplosiveTrapDisarmChance: String = "ExplosiveTrapDisarmChance"ExplosiveTrapDisarmTime: String = "ExplosiveTrapDisarmTime"ExplosiveTrapDetectRange: String = "ExplosiveTrapDetectRange"ExplosiveTrapHealth: String = "ExplosiveTrapHealth"WireTrapDamage: String = "WireTrapDamage"WireTrapDisarmChance: String = "WireTrapDisarmChance"WireTrapDisarmTime: String = "WireTrapDisarmTime"WireTrapDetectRange: String = "WireTrapDetectRange"WireTrapHealth: String = "WireTrapHealth"BallisticTrapDamage: String = "BallisticTrapDamage"BallisticTrapDisarmChance: String = "BallisticTrapDisarmChance"BallisticTrapDisarmTime: String = "BallisticTrapDisarmTime"BallisticTrapDetectRange: String = "BallisticTrapDetectRange"BallisticTrapHealth: String = "BallisticTrapHealth"BarricadeHealth: String = "BarricadeHealth"BarricadeCover: String = "BarricadeCover"BarricadeSecurity: String = "BarricadeSecurity"DoorHealth: String = "DoorHealth"DoorCover: String = "DoorCover"DoorSecurity: String = "DoorSecurity"WatchtowerHealth: String = "WatchtowerHealth"WatchtowerCover: String = "WatchtowerCover"WatchtowerSecurity: String = "WatchtowerSecurity"BarrierHealth: String = "BarrierHealth"BarrierCover: String = "BarrierCover"BarrierSecurity: String = "BarrierSecurity"FoodWaterStorageCapacity: String = "FoodWaterStorageCapacity"BuildingMaterialStorageCapacity: String = "BuildingMaterialStorageCapacity"AmmoStorageCapacity: String = "AmmoStorageCapacity"IndoorComfort: String = "IndoorComfort"OutdoorComfort: String = "OutdoorComfort"MoralePenalty: String = "MoralePenalty"FirearmDamage: String = "FirearmDamage"MeleeDamage: String = "MeleeDamage"GearHealth: String = "GearHealth"BuildingRepairCost: String = "BuildingRepairCost"CraftingQuality: String = "CraftingQuality"CraftingCost: String = "CraftingCost"MissionReturnTime: String = "MissionReturnTime"MissionAutoSuccess: String = "MissionAutoSuccess"MissionXP: String = "MissionXP"LootFindJunk: String = "LootFindJunk"LootFindQuality: String = "LootFindQuality"InjuryRecoveryTime: String = "InjuryRecoveryTime"