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ResearchEffect

ResearchEffect class

enum ResearchEffect
Unknown: String = "Unknown"
FoodWaterProductionRate: String = "FoodWaterProductionRate"
FoodWaterProductionCapacity: String = "FoodWaterProductionCapacity"
BuildingMaterialProductionRate: String = "BuildingMaterialProductionRate"
BuildingMaterialProductionCapacity: String = "BuildingMaterialProductionCapac"
AmmoProductionRate: String = "AmmoProductionRate"
AmmoProductionCapacity: String = "AmmoProductionCapacity"
FuelProductionRate: String = "FuelProductionRate"
FuelProductionCapacity: String = "FuelProductionCapacity"
ExplosiveTrapDamage: String = "ExplosiveTrapDamage"
ExplosiveTrapDisarmChance: String = "ExplosiveTrapDisarmChance"
ExplosiveTrapDisarmTime: String = "ExplosiveTrapDisarmTime"
ExplosiveTrapDetectRange: String = "ExplosiveTrapDetectRange"
ExplosiveTrapHealth: String = "ExplosiveTrapHealth"
WireTrapDamage: String = "WireTrapDamage"
WireTrapDisarmChance: String = "WireTrapDisarmChance"
WireTrapDisarmTime: String = "WireTrapDisarmTime"
WireTrapDetectRange: String = "WireTrapDetectRange"
WireTrapHealth: String = "WireTrapHealth"
BallisticTrapDamage: String = "BallisticTrapDamage"
BallisticTrapDisarmChance: String = "BallisticTrapDisarmChance"
BallisticTrapDisarmTime: String = "BallisticTrapDisarmTime"
BallisticTrapDetectRange: String = "BallisticTrapDetectRange"
BallisticTrapHealth: String = "BallisticTrapHealth"
BarricadeHealth: String = "BarricadeHealth"
BarricadeCover: String = "BarricadeCover"
BarricadeSecurity: String = "BarricadeSecurity"
DoorHealth: String = "DoorHealth"
DoorCover: String = "DoorCover"
DoorSecurity: String = "DoorSecurity"
WatchtowerHealth: String = "WatchtowerHealth"
WatchtowerCover: String = "WatchtowerCover"
WatchtowerSecurity: String = "WatchtowerSecurity"
BarrierHealth: String = "BarrierHealth"
BarrierCover: String = "BarrierCover"
BarrierSecurity: String = "BarrierSecurity"
FoodWaterStorageCapacity: String = "FoodWaterStorageCapacity"
BuildingMaterialStorageCapacity: String = "BuildingMaterialStorageCapacity"
AmmoStorageCapacity: String = "AmmoStorageCapacity"
IndoorComfort: String = "IndoorComfort"
OutdoorComfort: String = "OutdoorComfort"
MoralePenalty: String = "MoralePenalty"
FirearmDamage: String = "FirearmDamage"
MeleeDamage: String = "MeleeDamage"
GearHealth: String = "GearHealth"
BuildingRepairCost: String = "BuildingRepairCost"
CraftingQuality: String = "CraftingQuality"
CraftingCost: String = "CraftingCost"
MissionReturnTime: String = "MissionReturnTime"
MissionAutoSuccess: String = "MissionAutoSuccess"
MissionXP: String = "MissionXP"
LootFindJunk: String = "LootFindJunk"
LootFindQuality: String = "LootFindQuality"
InjuryRecoveryTime: String = "InjuryRecoveryTime"