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SurvivorAppearance

SurvivorAppearance class

data SurvivorAppearance
// local properties and extends
// humanAppearance: HumanAppearance!
// survivor: Survivor!
// activeLoadout: SurvivorLoadout!
skinColor: String?
upper: String?
lower: String?
hair: String?
facialHair: String?
hairColor: String?
forceHair: Boolean = false
hideGear: Boolean = false
enum SurvivorAppearanceConstants
SLOT_UPPER_BODY: String = "clothing_upper"
SLOT_LOWER_BODY: String = "clothing_lower"