SurvivorClass
SurvivorClass class
Object structure
Section titled “Object structure”data SurvivorClass
id: String!maleUpper: String!maleLower: String!maleSkinOverlay: String?femaleUpper: String!femaleLower: String!femaleSkinOverlay: String?baseAttributes: Attributes!levelAttributes: Attributes!hideHair: Boolean = falseweapons: List<SurvivorClassWeapons>
Constants
Section titled “Constants”enum SurvivorClassConstants
FIGHTER: String = "fighter"MEDIC: String = "medic"SCAVENGER: String = "scavenger"ENGINEER: String = "engineer"RECON: String = "recon"PLAYER: String = "player"UNASSIGNED: String = "unassigned"