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SurvivorLoadout

SurvivorLoadout class

data SurvivorLoadout
type: String!
survivor: Survivor!
weapon: SurvivorLoadoutData!
gearPassive: SurvivorLoadoutData!
gearActive: SurvivorLoadoutData!
supressChanges: Boolean = false
enum SurvivorLoadoutConstants
SLOT_WEAPON: String = "weapon"
SLOT_GEAR_PASSIVE: String = "gearPassive"
SLOT_GEAR_ACTIVE: String = "gearActive"
TYPE_OFFENCE: String = "offence"
TYPE_DEFENCE: String = "defence"