WeaponType
WeaponType class
Object structure
Section titled “Object structure”enum WeaponType
NONE: UInt = 0AUTO: UInt = 1SEMI_AUTO: UInt = 2ONE_HANDED: UInt = 4TWO_HANDED: UInt = 8IMPROVISED: UInt = 16EXPLOSIVE: UInt = 32BLADE: UInt = 64BLUNT: UInt = 128AXE: UInt = 256SPECIAL: UInt = 512